Game Review Data
 


Game Title

SPIRIT - Stallion of the Cimarron
Publisher
THQ
Features
1 Player. Password Save.
Format
Horse Sim
Reviewer
Andrew Blanchard


RATING

Yuck!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

The same animation team who produced the wonderful, award winning, Antz and Shrek, now brings us SPIRIT. DreamWorks, however, have not yet enjoyed the same success in the handheld market as they have in the box office; neither of the Shrek titles (Fairytale Freakdown for GBC and Swamp Kart Racer for GBA) have been particularly inspiring. Every company does, however, expect to have hits and misses so we should never pre-judge a title on past performance. SPIRIT though, is an odd concept for a game to start with and the fact that it mainly deals with horses will surely instantly narrow its appeal... or will it?

Screen Shots

GamePlay

The gameplay has you indulging in two of the main themes that run through the movie namely - taming and nurturing a horse and exploration. Before it begins you need to decide who you want to play; a male or female Native American and then you're off. The first level takes place in a reasonably small area and it's here that the player is introduced to the lengthy list of controls and how to use them. You'll also be given some simple tasks to complete such as collecting food and water and finding a horse. This is where your nurturing skills come in, as you'll need to feed and water the horse, in order to gain trust, before you can mount it and start to explore the surrounding areas.

Exploring is task based so when you encounter one of the many animals scattered around they'll ask you to collect a series of objects before they allow you to pass. You'll also have obstacles to overcome and where jumping over rivers is reasonably simple, avoiding some of the more dangerous animals isn't. This is mostly due to your horse's sense of danger and as the 'loyalty meter' decreases so too does the horse's trust of you. Feeding and watering the horse until it's reasonably happy again and confidence has been restored can rectify this. Failing this you can even sing or groom the horse although this is never as effective as food and water so make sure you pick up everything that's available.

The password system is an incredible oversight. Developers really need to be aware that unless the password is six digits or less they should consider a battery backup of some description especially when the title is aimed at children. This is another one of those 14 digit types and is a mix of upper and lower case letters and even numbers. I can't begin to explain how difficult this is to record and input so players can expect to encounter the 'invalid code' message on more than a few occasions before they just decide to restart the whole game again.

Controls

Remarkably, for a title aimed at children, the control system is actually quite complicated and I pressed the wrong buttons on many occasions during my first few sessions with this game. This is partly due to the fact that it's a Sim, always been renowned for their difficult interfaces, but considering the projected demographic a comprehensive tutorial is badly needed (see Pinky and the Brain). You do get a short explanation in the first area but this simply isn't enough and many gamers will become frustrated initially. Spending some time with this title with its steep learning curve is essential.

Graphics

Considering this has been taken from a big screen animated movie neither the graphics nor the animation is anything like what we know the GBA is capable of. Initially the story is constructed by utilising stills from the movie, which look wonderful, but once you're actually in the game everything changes and the best this title seems to offer are visuals that the GBC was easily capable of. The animation is also very disappointing and the characters feel wooden and unconvincing. It's a shame the visuals weren't directly taken from the movie or a console version as this has worked very well for similar titles such as Harry Potter or Broken Sword.

Sound & Music

The audio in this title ranks amongst some of the most irritating I've ever heard and the only thing that saves the game is the fact that you can turn it off. The music seems like it's on a constant five-second loop only to change to another equally annoying piece when your horse is in some type of danger. I'd love to report that the sound effects were better but they're not. Do yourself a favour and play this with the audio options turned right down.

Final Comments

Spirit ends up being an odd mix of gaming styles but its real flaw is the bitty and interrupted gameplay that children simply won't want to deal with or enjoy. There's also the problem of the lengthy and overly complicated password system which really is unforgivable and has previously ruined even quality titles. It seems that the whole game is at odds with itself while on the one hand it has identified its market; on the other it appears to be ignoring it. All this results in a title that's simply not reflective of the animated movie it's based on so you should only really consider buying this if you're a massive fan of the movie and or you're really, really into horses.

@ EAGB Advance 2002. All rights reserved.