Game Review Data
 


Game Title

Star Wars - Attack of the Clones
Publisher
THQ
Features
1 Player. Password Save.
Format
Platform/Shooter
Reviewer
Andrew Blanchard


RATING

Ho-Hum!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

Star Wars has not had an impressive showing on home consoles except for the recent Rogue Squadron on the Gamecube. In fact, almost all of them have been awful. Attack of the Clones is the fifth movie to be filmed, although it's actually the second chronologically. After the poor response to The Phantom Menace, the latest outing will hopefully put George Lucas back in good stead with critics and the millions of Star Wars fans around the world. Being an optimistic reviewer, I'm hoping this Star Wars game is the one to break the mold and give a satisfying experience which fully embraces the ethos of the movie... or maybe not ... well, let's just see.

Screen Shots

GamePlay

If you haven't seen the movie then I must warn you that the game does contain spoilers as it follows the plot almost scene by scene. For anyone who has seen it then... well, you know how it all ends. The GBA version of the movie attacks the story line in two various ways; the standard platformer and a 3D racing/flying section with the former dominating most of the gameplay. It's all as expected and although platformers have become the stock method of transferring a movie's plot to a computer game it would be really nice if a few more developers started to take risks.

As you'd expect the game starts out on familiar territory - the platformer. There's the usual stuff with robots/bounty hunters/troops who all try to stop you progressing and who attack from all sides but, initially at least, nothing you can't handle. You'll also have the chance to lose a life or so by making the odd leap of faith onto a lower platform that you simply can't see. I guarantee that almost everyone will find the first few tries at combating this game incredibly frustrating and you'll find your energy levels depleting in no time at all. This is not because the game is tough or any reflection on your gaming skills but is due to a simple lack of knowledge about how to use your lightsaber to block oncoming fire. Yes, I know it sounds strange but this really is the one move you need to master as it not only shields you from damage but the laser fire also ricochets usually hitting the very thing that's fired it at you. I'd love to say that there's more to the platforming section but to be honest, there isn't.

The 3D stages although a little more ambitious are bland and suffer from appalling design. They start out with a section from the movie where you must chase a bounty hunter through the cityscape in order to interrogate him. The problem here is, although it should be a gaming highlight, it's bogged down with terrible sprite detection and unresponsive controls. The real downfall though is that it's just not that interesting or fun to play and this gaming style is repeated throughout the game. One of the final sections has you shooting frantically in a huge battle but the screen is so cluttered that you're never sure what you're firing at or, just as important, what's firing at you.

Controls

There are two modes of control available for the different sections and they're both reasonably easy to master. On the minus side they're not very responsive and some of the sprite detection is questionable to say the least. It could be worse though and a selectable control system would have been a welcome option.

Graphics

As I mentioned before, the game does follow the plot of the movie very closely and as a result it's packed with incredible stills featuring important story points. In-game is a different story and whilst the graphics are not terrible they're not even close to what we now know the GBA is capable of. The real disappointment is the animation, some of the characters could be described as wooden at best and the 3D sections look unfinished and suffer from poor design and implementation. It's a shame really because with such rich source material you'd expect a far greater level of design and imagination but unfortunately this is what you're stuck with.

Sound & Music

Undoubtedly the highlight of this title is the audio and when you hear the theme tune belting out with the title scroll on your GBA you'd be forgiven for thinking that you were actually watching the movie. The quality is incredible and it's somewhat of a mystery how they've achieved this utilising only the GBA's sound chip. The in-game sound and music will also please the Star Wars fans and both laser and lightsaber sounds are perfectly replicated whilst a suitable 'Empire Inspired' soundtrack accompanies every level.

Final Comments

Attack of the Clones is everything you'd expect from a movie tie-in and while it's faithful to the Star Wars universe it's unfortunately not much fun to play. This is frustrating as the game does have high points though these are few and far between. There are sections that although showing potential have remained undeveloped and as a result feel rushed and you get the feeling the project deadline obviously overtook the level of quality assurance. There are so many missed opportunities in this game it's difficult to know where to start but if you enjoyed the movie I can only assume you'll buy this game regardless of what I say. Everyone else should turn their attentions to Disney's Lilo and Stitch as an example of how a movie tie-in should be done and that the next Star Wars game will be too.

@ EAGB Advance 2002. All rights reserved.