Game Review Data
 


Game Title

The Ripping Friends
Publisher
THQ
Features
1 - 4 Players. Password Save.
Format
Beat'em up
Reviewer
Andrew Blanchard


RATING

Playable!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


Archived Game Reviews:

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Introduction

Anyone who's ever seen the 'The Ripping Friends' are well aware that the plots are never straightforward and this latest THQ offering is no exception. Rip, Chunk, Slab and Crag knew that something was up when they heard the evil Citrasett was heading their way, determined to put his most diabolical plot ever into effect. It had just been too quiet recently in Ripcot. Bent on destroying the Ripping Friends way of life, Citrasett and other arch rivals are teaming up to challenge them in a climatic final. Got all that? Good, on with the review then.

Screen Shots

GamePlay

Your first task is to decide which of The Ripping Friends you wish to play as each of them has their own special moves. You won't really notice a great deal of difference between them; there are no clever combos to learn, as it's all simple beat'em up fun. The game features 7 huge levels and 5 additional sub-levels but these are only available once you've completed the previous one. They are all task-based, such as defusing a bomb, and follow the story line whilst getting more complicated, not to mention bigger, as the game progresses.

It's important to kill everything, as it's not always apparent who's holding keys or pass cards and in addition to your own abilities and skills you'll also find the odd weapon lying around to aid your progress. These include a Blaster, Freeze Ray and a Popgun, which allow you to pick off enemies from a distance and so save valuable energy. These are also useful in the latter levels when there are hidden traps and hazards everywhere, restarting a whole level just when the end is in sight is highly frustrating.

Using the link up facility and increasing the number of players is great fun and it reminded me of the old Double Dragon arcade experience. Working together to battle with the various minions is incredibly satisfying and you'll find yourself screaming to your friend 'get the snake, get the snake' as you're pinned against a wall by a trench coat wearing henchman. Finally there's the password system, which is refreshingly easy to use. Rather that the usual alphabet, numbers and various other characters that most developers seem to favour Ripping Friends simply uses the GBA's controls such as 'A', 'B', 'up', 'down', etc. which are both easy to record and input.

Controls

This is a simple arcade interface and no one should have any trouble at all getting to grips with it. As I mentioned earlier even though this is a beat'em up there's little in the way of special moves or combos to learn so mastering the control system is easy. You also have a helpful compass in the top corner, which points you to where the action is so you can avoid wandering around aimlessly looking for something to beat up.

Graphics

As you'd expect from animators Spumco everything has a very 50's retro feel, so if you enjoyed the visual feel of Ren and Stimpy you'll no doubt get a kick out of this too. The developers have also tapped into the GBA's superior graphical power and the first level features a Doomsday Bomb flying high over a heavily populated area, which looks outstanding especially when you knock someone over the edge. The character animation is also well above average and everything you encounter has that touch of humor and zaniness that Spumco is famous for.

Sound & Music

The audio complements the graphics perfectly and as with all Spumco productions, you're treated to a soundtrack which would feel very at home in a kind of 'Jazz Corner' TV program. The sound effects, though not as strong, still do their job and the smacks and grunts of both friend and enemies in battle make for a pleasing experience.

Final Comments

Whilst Ripping Friends is a thoroughly enjoyable beat'em up, it does get a little repetitious . It's not strictly a beat'em up either so if you're really interested in defeating an opponent with a selection of clever moves, look elsewhere. It does, however, boast some of the most original design I've seen in this type of game, although this is partly down to Spumco's unique visual style. A real 'try before you buy' type affair then but great fun as a multiplayer game and for fans of the show.

@ EAGB Advance 2002. All rights reserved.