Game Review Data
 


Game Title

Ice Age
Publisher
Ubi Soft
Features
1 Player. Password Save.
Format
Platform Puzzler
Reviewer
Andrew Blanchard


RATING

Playable!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

20th Century Fox Animation Studios almost went bankrupt in recent years with among others the $100 million flop Titan AE. Ice Age then was a much needed hit and raked in almost all of its initial $35 million layout in the first weekend alone. Produced by Blue Sky Studios the movie has firmly followed in the footsteps of PIXAR's Toy Story and Monsters Inc. and is completely computer generated. We've been disappointed on many occasions with the big screen animation/game conversion but according to the press blurb Ice Age offers something different.

Screen Shots

GamePlay

In the game you play Manny the Mammoth and Sid the Sloth who are, like in the movie, on a quest to keep baby Roshan safe from danger over ten varied levels. These take place across rivers, snowscapes, caverns, and volcanos and contain as much a puzzle theme as a platforming one. Nothing ever gets too taxing though as any new concept is explained by the various 'hint stones' that you encounter, usually right in front of a new challenge. When arriving at any of these the screen will freeze and a graphic depicting exactly how to approach the puzzle appears even including information on which buttons to press.

Essentially there are two types of level - a push scroll and a self scrolling. The former allows the player to take their time solving puzzles and collecting acorns whilst the latter has the Manny and Sid racing across the screen and sometimes jumping blindly so as not to fall off the left side of the screen meaning a repeat of the level. Fortunately, as long as you've passed the saber-toothed tiger, which represents a check point, you won't have to repeat the whole level. You also have a secondary objective which is to collect 40 acorns on each level. Achieving this opens up a 'hidden secret' but although reaching your quota is reasonably easy on the push scroll levels you might find it more difficult on the faster ones.

On completion of each level, with or without the 40 acorns, you'll be given a password and the next level is opened up. This also keeps open all the previously visited sections just in case you're striving for the full 100 percent score and in case you can't remember how well you've done all completed levels will have a golden acorn icon.

Controls

As with most child friendly GBA titles it's back to the days of the GBC style interface and nothing ever becomes too complicated. As mentioned above all new movement instructions are explained by 'hint stones' which block your path until you've read them.

Graphics

Interestingly here although the actual movie features highly detailed computer generated imagery the developers have decided to go for a cartoon look and as a result you're left with simple sprites which in no way utilises the power of the GBA. The animation is fine and the sprite detection is well above average but the visuals bare little resemblance to their on-screen counterparts. The intro and end sequence do, at least, feature static shots lifted from the movie although given Ubi Soft's current love affair with new technology these would have been far better presented as Full Motion Video clips.

Sound & Music

The sound effects are minimal so you don't get any sampled voices of the main characters, a real shame as most of them are comedians and this could have added greatly to the overall game value. The music on the other hand is a sample taken from the movie which although it's on a loop is actually quite pleasant to listen to.

Final Comments

Although the game concept is a refreshing change from the normal platform style we'd expect from a movie license, Ice Age does unfortunately suffer from a few minor setbacks. Firstly it's a little tricky and possibly too difficult for the age range it's obviously aimed at. In addition, with only ten levels and no sub games it's woefully inadequate for the standard of content we've now come to expect as there appears to have been nothing to stop the developers at least adding more levels. Fans of the movie really should try this out before handing over their cash as the final product is a GBC title in every respect so it's a shame you're paying a GBA price.

@ EAGB Advance 2002. All rights reserved.