Game Review Data
 


Game Title

Kirikou
Publisher
Wanadoo
Features
1 Player. Password Save.
Format
Platform
Reviewer
Andrew Blanchard


RATING

Ho-Hum!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

Kirikou, an action/platform game is based on the award winning French animated feature film "Kirikou and the Sorceress". Although relatively unknown, the movie has garnered critical acclaim outside its homeland and has seen limited release in movie theatres in the United States. Wanadoo, the game's publisher, promises that Kirikou "remains true to the world of the film", and along with the GBC, has also released a Playstation and PC version. As in the movie, the game centres around tiny Kirikou, who sets out on a quest to free his village from a terrible curse placed by the evil Sorceress, Karaba. Interesting, huh? Well. let's see...

Screen Shots

GamePlay

Kirikou has you battling it out over 12 various levels in Africa, most of which are platform based, and your object in all of them is to reach the light blue portal somewhere at the end. There are things to kill and items to collect and although your elders may comment that you didn't achieve everything possible on a given level, it doesn't seem to hurt your progress in any way. In addition to your knife and sling, nuggets are also important, as these serve as ammunition for the sling which enables you to kill soldiers from a safe distance.

There are, however, some diversions from the platform style of gameplay and two of the 12 levels require different disciplines from the player. The first is a river rapids section where you must negotiate a small boat through rocks in fast moving water. Things are made a little more difficult as birds swoop down and rock formations appear out of nowhere but there are ample bonuses and health available as you move downstream so this section shouldn't give you too much problems. The other is a chase level were you are pursued and must avoid boulders, trees and spikes in order to escape.

Control

As with everything else in this title, the controls are just what you'd expect, which means to say that they are intuitive and will not require reference from manual. The sprite detection is also up to scratch, and overall, there's little to complain about in this department.

Graphics

The visuals really are a mixed bag, so whilst some of the backgrounds are truly wonderful and reflective of vivid African cave paintings, others are a little less impressive. The same can be said of the sprites - the main sprite of Kirikou is fine but many of the enemies are a little less inspiring and the whole thing feels somewhat underdeveloped. There are also numerous cut scenes consisting of static pages which may appear a little bland to users spoilt by glorious hi-color visuals in other titles, although I should add that the graphics in Kirikou are reflective of the style of the movie and in all fairness, should be judged as such.

Sound & Music

I must admit that ever since I've listened to the wonderful audio that the GBA is capable of, I've been quite critical of the "noise" that most of the time passes off as sound or music that comes out of the GBC. Sad to say, this is the case with the Kirikou movie score, so don't expect anything fantastic except for the usual bumps, bangs and whistles. Luckily, as with all decent titles, audio can be switched off via the options menu, so the choice is yours.

Final Comments

Despite it's release late in the life cycle of the GBC, Kirikou has all the hallmarks of a first generation game. Wanadoo has failed to impress technically and Kirikou employs none of the tricks or clever programming that's usually evident in other late release Color titles. No doubt, it's a decent enough platformer and fun while it lasts, but that's about it and the lack of any real depth in gameplay means it falls far short of expectation. Overall, what you're getting is a very easy platform game, one that may only appeal to younger gamers or those that have actually seen and loved the movie. Other than that, it's not a title you'd readily want to pay good money for.

@ EAGB Advance 2002. All rights reserved.