Game Review Data
 


Game Title

Thunderbirds - International Rescue
Publisher
SCI
Features
1 Player. Password Save.
Format
Various
Reviewer
Andrew Blanchard


RATING

Good!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

The original Thunderbirds game for the GBC was a hit during Christmas 2000 and now just over a year later, we have the GBA version. Let's see then if the people over at SCI have succeeded in duplicating their success on the better endowed GBA.

Screen Shots

GamePlay

Like its GBC cousin Thunderbirds - International Rescue follows a familiar story line. The Hood, once again, is planning to take over the world and it's your job as International Rescue's newest recruit to put a stop to this. During the game you get the opportunity to pilot all of the various FAB crafts and even some new ones. Every level has a mission objective which is usually relatively easy as nearly all levels come with a Radar of some description. In addition the developers have taken a great deal of care to make it feel like the series so everything is broken down into parts and episodes. The actual style of game differs from one level to another and this title contains them all including driving, platformer, side scrolling shooter and underwater exploration.

Unusually for a game of this type you'll occasionally be asked to make decisions about which path to take making for an interesting, non-linear gaming experience. This is first evident in one of the earlier Thunderbird 2 levels where you must rescue hostages whilst avoiding enemy fire. Here, two of the grateful hostages give you valuable information and coordinates leading to various landing sites and depending where you land you are led to very different types of challenges. One of these is a stairway which leads you to an underground platformer whilst the other takes you to a bomb defusing exercise in the Mole.

Thunderbirds is blessed with not one but two password systems. The first is for the various levels and is presented as four pictures which, while it isn't always the easiest way to save a game, does look very nice. The other is for the high score, here you have to deal with a multitude of digits in order to see your standing amongst the International Rescue ace pilots. This is a little too complicated for its own good as a battery backup would have been a better and far more user friendly option.

Controls

The control method is a little bit of a tricky one as the various areas are navigated in very different ways. Fortunately, before you even enter the main game there's a huge tutorial area where you can try out each section before risking life and limb for International Rescue. Everything is very logical, however, and if you've encountered any of the genre types before, the control issue shouldn't pose a problem.

Graphics

After one of the more disappointing FMV intros we've seen, it's off to the game where it's immediately obvious that all the graphics have been rebuilt from the ground up. Every section of the game has a deeper and far more colourful presentation than the original making the whole experience a great deal more realistic. In addition the driving and speed boat sections that were previously 'top down' have now been give a 3D feel which enhances the overall gameplay and makes for a greater illusion of speed. Everything is linked together with some wonderful photos from the original series making a well presented and great looking game.

Sound & Music

Things kick off with a brilliant Thunderbirds theme tune which will immediately bring back all that excitement that this music used to instill. Everything else is well above average for this type of title and both level music and in-game sound effects have had considerable care taken over them.

Final Comments

This version of Thunderbirds has undoubtedly been given the Advanced treatment and anyone who's played the GBC version will see huge improvements in both presentation and gameplay. The variety of gaming on offer here is truly outstanding and although none of the various engines could be considered the best example of their type it's all very playable. In addition to this add the tightly woven plot and hours of gameplay and you've got a title that no Thunderbirds fan can possibly ignore.

@ EAGB Advance 2002. All rights reserved.