Game Review Data
 


Game Title

Sonic Advance
Publisher
SEGA/Infogrames
Features
1 to 4 Players. Battery Save.
Format
Platformer
Reviewer
Andrew Blanchard


RATING

Excellent!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


Archived Game Reviews:

From A - Z

 

 
Introduction

Sonic - on a Nintendo system? Yes, the unthinkable has actually happened and SEGA's decision last year to drop any future hardware development and concentrate on what they do best has brought a handful of their top titles to several platforms. The GBA also benefited from this new direction as in addition to Sonic, we've seen Chu Chu Rocket and Columns Crown. Sonic, however, is not new to handhelds and in addition to the Game Gear version, he most recently made an appearance on the Neo Geo Pocket Color. So, the question that begs to be answered is, "What's he like on the GBA?".

Screen Shots

GamePlay

For anyone who hasn't encountered Sonic, and there really can't be many of you, the object is simple. Collect as many gold rings as possible and reach your goal in an increasingly bizarre and hostile environment. The hostility comes in many guises so you'll have bees and robots attacking you not as well as the spikes which seem to appear from nowhere on occasion. As soon as something does hit you your previously gathered rings fly out in various directions and then disappear. The main rule here is always to hang on to at least one as these are your life force and losing them all means returning to your last checkpoint. The actual game itself is played over twelve varied landscapes and as there's never just the one route to your goal it's always worth taking a little time to explore.

Even when you've completed the game with one character there's still a lot more left to sample because although playing as Sonic will allow you to reach great speeds and achieve your goals in very little time, the other characters have very different skills and abilities. Tails for example travels a lot slower but has the ability to fly and so is able to reach areas that you may have completely missed in a previous game. Different locations can also be visited by Knuckles who can climb walls and finally there's Amy who's armed with a huge mallet and offers a completely different kind of gameplay altogether.

The real extras though happen in the Tiny Chao Garden were you may trade in your rings, which you've earned, in order to play games. Although everything on offer here is incredibly simple in design they're great fun to play. Our favourite was the memory game where you uncover pairs with only three lifelines and there's also a section where you raise small blue creatures. This is very much like the virtual pets of some years ago and in order to maintain them you must feed, pet and generally care for them. If this isn't enough you also get a multiplayer game from a single game pack which allows separate players to have a 'collect the rings' competition and while it's mostly about speed you can also steal rings from one another.

Controls

Each of the four characters available are controlled in very different ways but anyone who has played any of the Sonic titles before will find them strangely familiar. Any first timers though will be glad to hear that the 'helpful' manual details all the various movements and generously gives Sonic, Tails, Amy and Knuckles a page each to explain their various actions. In addition to all this, the shoulder buttons aren't used at all so it's back to the simple GBC interface and with the speed you'll fly around the initial levels this isn't such a bad thing.

Graphics

As soon as the intro kicks in you know you're in for a treat and this title never disappoints. Everything here looks and moves wonderfully from the beautiful backgrounds to the animated characters and some of the lighting and special effects are outstanding. In short this title makes great use of the enhanced visual capabilities available on the GBA and Sonic Advance is by far the best looking of all the various handheld versions.

Sound & Music

As with the visuals the developers have clearly improved the overall sound whilst maintaining the original 'feel' of the Sonic soundtrack. There's also a wonderful audio section available via the options menu. Here you can listen to all the various soundtrack available in the game with Amy dancing to them. Switch them off and she'll just stand around waiting for the next tune. Wonderful stuff.

Final Comments

Although Sonic is getting a little old now as far as gaming characters are concerned he's showing no signs of becoming any less playable. This GBA version brings you everything that was great about the original series plus a handful of extras. The playability and value that this title contains seems never ending, the mini games and single cart linkup are great and that's before we even mention the GameCube connectivity. Overall an outstanding title and one all GBA owners should consider adding to their collection.

@ EAGB Advance 2002. All rights reserved.