Game Review Data
 


Game Title

Mech Platoon
Publisher
Kemco
Features
1 or 2 Players. Battery Save.
Format
Real Time Strategy
Reviewer
Andrew Blanchard


RATING

Excellent!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

Titles like 'Command and Conquer' have dominated both the PC and console markets for some time now and RTS purists will tell you that there's no better way to spend your time. Mech Platoon is the first of this type to appear on the GBA and for good reasons too. Most RTS's have complicated user interfaces with not only the mouse but a fair few keys being used, not to mention the weighty manuals which accompany them. I first encountered this game in the ECTS late last year where, although it was still not a complete product, it certainly showed promise. Hopefully it's retained those early signs of being an original and desirable GBA title and not, as so often happens, fallen short of what we expect.

Screen Shots

GamePlay

For those of you who haven't played a Real Time Strategy the object is reasonably simple but actually accomplishing it can sometimes be incredibly difficult. Unlike a title like 'Worms' (which is turn based) two teams simultaneously battle it out in order to fulfill an objective or criteria. This can range from a simple building instruction to multiple explore and destroy missions. In addition this is a non-linear approach to the gameplay as there will always be multiple paths that can be taken to complete a task or even a whole mission. What separates an average RTS from a classic is the depth and attention to detail and what you have in Mech Platoon is an incredibly complex and immersive experience.

Dealing with the complexity is another matter and although the handy tutorial takes you through your paces there's still a lot to master. You'll start out with very simple tasks such as mining various minerals using droids. It's important to note here that different minerals have very different properties. This allows you to build more factories and so build more droids and other equipment essential to your campaign. Obviously the more robots you have working on a given task the quicker it will be completed. The gameplay gets a little more complicated when the other team starts to attack and multi-tasking comes into play as you're not only attempting to defend your base but also replenish lost or damaged infantry in your newly completed factories. One handy little piece of kit at your disposal is the map where everything is depicted as small icons. Success relies on planning and strategic thinking and you'll quickly realised that this really is a game where practice makes perfect.

Although we haven't tried out the two player option the fact that the developers had the good sense to add this feature is a bonus. Don't get me wrong this is a very challenging and playable title in it's own right but there's nothing like playing against another 'real' player. Of course they'll only be sitting across the table but with the GBA's lack of any Internet capability this really is the best you'll get at present. Finally everything is saved automatically so picking up the game from where you left off is as simple as choosing the 'continue' option from the menu.

Controls

As mentioned in the introduction this is the reason that a RTS has not been attempted in the past so designing a user friendly interface was critical to the success of Mech Platoon. Fortunately this has all been taken care of. The manual that accompanies the game surprisingly thin due to the excellent tutorial mode that launches the game. Everything from battle to building is explained. The developers have kept everything very simple so after this initial briefing you should be more than ready to go into battle.

Graphics

Things kick off with the most amazing FMV clip I have ever seen on a handheld and the visuals alone would be enough to give this title a very high rating. In-game visuals consist mainly of menu systems with very clear text but the animated battles are wonderful, you'll be holding your breath hoping that your tank can take that one last hit. In fact, everything is of a very high standard and almost identical to what you'd find on a PC based RTS some five years ago but the fact it's on a handheld system now is amazing.

Sound & Music

As with the graphics all the audio is of an amazingly high standard. The intro FMV is accompanied by a wonderful and very clear sample and the actual in-game sound effects are just as good. The background music utilises the GBA's sound chip to produce a kind of electronic battle theme which is very effective. Overall Kemco have excelled once again and produced a title which is not only pleasing to the eyes but the ears too.

Final Comments

Although this title always looked promising it was also highly ambitious and therefore questionable as to whether Kemco could actually pull the whole thing off. The good news is that they have so handheld owners everywhere can now enjoy the same type of RTS experience that PC owners have been raving about for years. The depth and attention to detail employed both in design and presentation is really quite admirable and the fact that this isn't on the most powerful piece of hardware doesn't appear to have daunted the developers at all. This is a full-on title for fans of this genre and with the addition of two player mode and heaps of missions you'd be a fool to let this one pass you by.

@ EAGB Advance 2002. All rights reserved.