Game Review Data
 


Game Title

Driven
Publisher
BAM
Features
1 to 4 Players. Battery Save.
Format
Driving
Reviewer
Andrew Blanchard


RATING

Good!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


Archived Game Reviews:

From A - Z

 

 
Introduction

Driven seems an odd choice for an entertainment title especially bearing in mind that it not only appears on the GBA and PS2 but has also been announced for the Gamecube. It's not that it's a movie tie-in because as we've known for some time merchandising for a movie blockbuster almost always includes some type of video game on one or more platforms. The strange thing is that this latest Sylvester Stalone movie was considered by most as a Huge Turkey and was labelled a Box Office flop quite some time ago. Why then, you're probably asking have those good people at BAM and Crawfish decided to convert it to a multi-platform game and ultimately... is it any good?

Screen Shots

GamePlay

Your first challenge in Driven is choosing which Game Mode to tackle, though for anyone new to racing games we'd recommend the Testing Session Mode as this allows you to race any track with no competition. The Single Race Mode allows you to build confidence as you encounter other drivers and hone your driving skills and it still doesn't really matter about placing. The Arcade and Championship Modes are a little more serious and good driving is required to progress and earn those vital points.

Story Mode is loosely based on the movie and consists of a series of mission based games requiring the driver to fulfill one or more objectives in order to move on to the next challenge. The first, for example, is to complete a lap of the track in under 18 seconds which you should do on the second lap no problem. The next challenge will have you doing the same but this time running over 3 coins in the process. It all gets progressively more difficult until by the end you'll be need to employ as much strategy as driving skills because you must allow your team member to win a race whilst you come second. This requires you to obstruct other drivers while keeping an eye on your position and so crashing and wiping out are frequent occurrences.

One original aspect of this game is 'The Zone' and entering it is the key to success. It appears as a meter on the side of the screen which is filled as a result of consistently good driving but, unfortunately, is not as easy as it sounds. Initially you'll see the meter start to rise slightly but then drain as soon as you misjudge a corner or clip another car. Entering 'The Zone' has multiple rewards and in addition to increased performance you'll also become invincible for a period of time. Stay with it and you'll be guaranteed pole position although the speed you'll be travelling at now makes this more of a challenge than previously.

The battery backup is essential here as, in addition to effortlessly saving all your racing successes and lap times, it opens up bonus rounds, hidden cars and tracks. This further extends what is already an impressive array of options and game modes and also manages to address a long standing problem i.e. the longevity of racing titles. Add to this the four player modes, one of which is achievable with a single cart, and you're well onto the way to what could be a classic game.

Controls

Control couldn't be simpler and all the cars handle surprisingly well in this isometric environment. It is a little confusing at first and with the Gameboy market flooded with 'top down' and the new 'Mode 7' games this was an ambitious and unique move. Fortunately the learning curve is pitched just right so by the time you need to run over manhole covers, disrupt newsstands and drive under trucks all in the same street you should have no problem at all.

Graphics

Outside of the title there's very little reference made to the movie with neither screen shots nor footage featuring any of the characters. What you do get though is crisp and very well rendered 'icon' style graphics. Everything is viewed from an isometric perspective and although this appears strange at first it actually all works very well and allows a great level of track detail without resorting to 3D. The animation is also very pleasing with all the cars gliding nicely around the track whilst collisions can result in some incredible crashes.

Sound & Music

There seems to be no end to the quality and attention to detail employed in producing this game and the music mirrors this. All sections of Driven are accompanied by a hi-octane rock soundtrack which complements the gameplay perfectly. The sound effects are a little less impressive as the car engines merely whir as you race around the track. However, a gear up from this, the starters voice features a very clear countdown and the sounds accompanying any explosion are wonderful.

Final Comments

The fact that this title is tied into a terrible movie will doubtless put some potential gamers off but, if you've finished Mario Cart and played Micro Machines to death, this really is your next stop. A different perspective and very different gameplay make for what could be one of the most refreshing driving games of the year and there's no doubt that this engine will be used for other titles. Heaps of options, a battery save and a well thought out learning curve further the reasons for a game you must consider for your GBA collection.

@ EAGB Advance 2002. All rights reserved.