| Introduction There were always two types of games that the GameBoy 
                        Color could handle beautifully i.e. Platformers and 
                        Puzzlers. So it's no surprise that in its short life 
                        the GameBoy Advance has already seen its fair share 
                        of both. Introducing TANG TANG, or The Associated Galaxies 
                        of Nexus, a puzzle game which has you collecting Energy 
                        Crystals in order to fend off invading aliens. This 
                        is hardly an original plot so let's hope the gameplay 
                        is a little more exciting. GamePlay All the levels in TANG TANG take place on a static 
                        screen. You can play any one of four cyborg heroes called 
                        Tangibles, although it doesn't appear to matter which 
                        you select as they all play the same. The object of 
                        the game appears simple. Get all the Power Crystals 
                        on a level and escape through the portal. The problem 
                        is getting to them. Fortunately all Tangibles can build 
                        and destroy blocks and even fire Power Bolts, although 
                        only 3 of these are available on any level, so this 
                        is where the puzzle solving element comes into play. The area you're in can be solved in a variety of 
                        different ways but the time taken to do so is important 
                        as the quicker you solve it the more points you'll get. 
                        The fact that there are other distractions like money 
                        and bonuses lying around doesn't help matters. One nice 
                        feature which requires precise timing is the ability 
                        to trap some aliens in boxes you construct. Others will 
                        simply smash through but it will change their direction 
                        giving you valuable seconds to plan something else. There are also the end of level bosses which are 
                        huge and require some practice to destroy. They'll appear 
                        every five levels or so and round off each world. To 
                        make matters even more challenging they usually have 
                        guards of some description but staying on ground level 
                        is just going to use up lives so build up. One final 
                        tip, whenever starting a new game, make sure you've 
                        given yourself the maximum 'lives' and 'continues' at 
                        the options. You'll need them. The gamescreen is completely clear of all interference 
                        with everything appearing at the top of the screen. 
                        From left to right you have your lives, power bolts, 
                        time left and score. The battery backup works in two 
                        different ways. Firstly it saves your high score which 
                        is obviously a great feature only it did take me some 
                        time to find where they were displayed. There's no option 
                        to view them and they can actually only be seen by switching 
                        on the game and not touching anything. The screen then 
                        displays the title card and the high scores at 20 second 
                        intervals. The save feature also allows you to continue 
                        a half-finished game at anytime you want and once you 
                        get good at TANG TANG this could be over half-hour stints.. Controls As with the majority of puzzle based titles the control 
                        system is simplicity itself and if there are any problems 
                        there's a tutorial on the first level that you can turn 
                        on/off or even skip altogether. This is truly a game 
                        from the GBC days as the shoulder buttons aren't used 
                        at all with the only controls being 'down' and 'A' for 
                        fire. The control is the least of your problems unlike 
                        working out how to get that last crystal. Graphics The graphics here are just as they should be, big, 
                        bold and colourful. Everything has a very cartoony feel 
                        about it and more importantly is incredibly clear. The 
                        environments differ from world to world and some of 
                        the end of level bosses are creatively designed. Everything 
                        else is very well animated too and the graphics remain 
                        pleasing to the eye even after hours of playing. Sound & Music The music is wonderful and reminds me of a fast paced 
                        game show although it suits the style of the game perfectly. 
                        There are a variety of tracks that appear to play randomly 
                        and the sound effects are spot-on for this style of 
                        game. There are, however, some of you who'll hate all 
                        this and rather than deprive yourselves of a great puzzle 
                        game, simply swing by the options and turn it off. Final Comments The blurb on the box really doesn't do this game 
                        justice and I was really geared up for nice graphics 
                        and animation (which we should expect from the GBA) 
                        and little in the way of gameplay. In fact this is one 
                        of those deceptive little titles and one minute you're 
                        playing the next you can't put it down. To be honest, 
                        it was difficult to drag myself away from the game long 
                        enough to write this review. This is puzzle gaming at 
                        it's simplest, most accessible and most addictive. If 
                        you like puzzle games, you really need to try this one.
 
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