Game Review Data
 
Game Title
Iridion II
Publisher
Majesco
Features
1 Player. Password Save.
Format
Shoot'em Up
Reviewer
Andrew Blanchard


RATING

Good!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

The original Iridion was the first game I reviewed for EAGB some years ago and although visually stunning, it was criticized by many for simply being a technical demo as opposed to a fully playable game. It was also incredibly difficult and I'm not sure I knew of anyone who actually completed it without cheating a little, thanks to the leaked cheat codes.

The developers obviously knew that they had a good idea on their hands that suffered from bad implementation and since the release of the original, Shin'en have become better known for supplying music to other GBA titles. Sequels can produce one of two things though and if the developers have listened to the criticisms regarding the original, we could have a truly exciting and innovative title on our hands.

Screen Shots

GamePlay

One of the first things the developers have addressed is to offer three 'realistic' difficulty settings. Anyone who played the original will recall just how difficult it was to get past the third or forth world. Once you've selected this and your ship's laser patterns, it's straight into battle.

Initially only the Story Mode is accessible to play with the Challenge Mode becoming available as you unlock levels. There is a plot but let's face it, when was a shooting game in need of a story line? It's just a case of destroying everything you can and then outwitting the end of level boss before they find your weakness. What makes the whole experience that much more enjoyable is the number of enemies you'll encounter, making every section feel new and interesting with little in the way of repetition.

Once you've completed a level you're given a code and even though we'd always rather have a battery back-up, it is dual purpose, so as well as allowing you to rejoin the game where you left off, you also have the chance to enter the world wide Internet ranking.

Control

The control system is a joy as not only is it responsive but the developers have added a whole tutorial section too, meaning that even a reasonably intelligent monkey could play it (no offence to monkeys). This is presented as a VR mission and is much like the training section in the original Metal Gear Solid on the PlayStation, with dialogue boxes popping up explaining movement and control. Nothing can harm you here as a handy computer takes you through just about everything you'll need to know for the duration of the game at a very leisurely pace. You'll still require a set of lightning speed reactions though but there's really nothing that the tutorial can tell you about acquiring or developing that particular skill.

Graphics

This latest outing for Iridion is stunning and although the visuals look absolutely incredible, they're not true 3D. Initially, they look like they are, but they're not. Instead, the developers have again applied some ingenious use of FMV in order to create the various level backgrounds. Add to this some floating props and the end result looks more like a full blown arcade game rather than a simple cart running on the humble GBA.

It also differs from the original because now the whole game is viewed from a more aerial view rather than from directly behind, which gives you some more warning about what's to come. In addition, there's an animated intro as opposed to the static cut screens that accompanied the original and it all adds up to one of the best looking GBA titles you're likely to see this year.

Sound & Music

The soundtrack is absolutely stunning but as Shin'en have been behind the music for some of the greatest GBA titles, it isn't that surprising. The music utilizes the GAX sound engine which lets the developers create some truly memorable backing for each level, so if there was ever a need to crank your GBA volume up and invest in some headphones, then this is it! You can also edit some soundtracks yourself from the main menu by altering different channels, which really is something everyone should have a stab at as you can get some surprising results. The sound effects are well above average too, but with a soundtrack that rivals some of the better arcade units, you'll hardly notice.

Final Comments

As a shoot'em up fan I had high hopes for this game and I can tell you now that I wasn't disappointed. The developers have clearly given their second outing their undivided attention. Everything you'd want is here and more. This has to be one of the most addictive titles I've played on the GBA for quite some time.

Unlike most shooters. Iridion 2 also has considerable replay value, thanks largely to the online score table which means you will keep trying to beat your personal best in order to topple the high scorer from the other side of the globe whom you've never even met. As far as sequels go, this is one of the best you're likely to come across and if the first outing was more simply trying out a range of shoot'em up ideas, then this is where they've all come together. This is an essential purchase for fans of the genre and for anyone with a thirst for arcade action.

@ EAGB Advance 2002. All rights reserved.