Game Review Data
 
Game Title
Micro Machines
Publisher
Atari
Features
1 - 4 Players. Password Save..
Format
Racing
Reviewer
Andrew Blanchard


RATING

Good!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

Racing fans have been enjoying the Micro Machines series for some years now and the concept of controlling tiny cars around 'real' environments has never really declined in popularity. This was demonstrated recently when 'Karnaaj Rally' received critical praise and commercial success for developers Paragon 5, who coincidentally also produced this title for Atari.

Screen Shots

GamePlay

Your ultimate objective in Micro Machines is to come in first in all the various modes and thus be crowned champion mini racer. The good news is that there are an impressive number of ways in which you can achieve this.

There is for example the 'Championship' race mode where you can choose exactly how many opponents you wish to battle it out with through the various cups. If, however, you need a little practice, then the 'Quick Race' mode is where you should head for first.

There's also a 'Time Trial' and an incredible 'Bombtag' game. This places you in an arena with three other cars as each player (AI or 'real') attempts to pass off an explosive device before time runs out.

Although they're not available initially, you also have the option of choosing different vehicles and drivers, provided of course you are successful in each race in the 'Championship' mode.

You can also upgrade your racing machine by collecting enough bonus letters to spell out the words 'Micro Machines'. The first level only allows you to pick them up from the track but once you've acquired a few, you can us them to bet on a race's outcome. You can choose to beat a course record, collect everything or come in first place. Obviously, before you get too reckless with your gambling, it's a good idea to practice the various tracks, as some of the winning criteria are incredibly difficult. Success though will provide you with double the bonus letter you have waged. Actually upgrading your machine, with anything from speed to handling is essential for success especially in the latter levels.

Thankfully, multiplayer options are available for almost all the modes although to get the fully featured versions, you'll need more than one copy of the game.

Sadly, the developers have ignored the battery back up option and gone with passwords instead. While it's not too bad here at a mere four digits, the fact that there are a number of 'unlockables' means that an auto save feature would have been better alternative.

Controls

To be honest, controlling your vehicle in Micro Machines can be a little tricky at first and if you've just played 'Karnaaj Rally' you're likely to find it incredibly frustrating. Bear with it though, and you'll soon discover how to utilize the power slides to your advantage and everyone else's disadvantage. The rest of the controls are pretty standard and do compliment the easy to navigate menu system.

Graphics

Micro Machines utilizes an advanced version of the game engine which first appeared in 'Karnaaj Rally', resulting in a truly immersive visual experience. This is due to a clever mix of bit-mapped, multi-layered planes with 3D elements, all of which combine to give a wonderful illusion of depth to the levels.

The cars are also very well animated and react differently to the various terrain. Speed was also good, and everything runs along at an impressive frame rate. Micro Machines is probably one of the best-presented games I've seen for some time; the screen shots really don't do it justice.

Sound & Music

Unfortunately, the music in Micro Machines isn't a highlight and the initial soundtrack fails miserably to set the mood for the fast and furious racing that you're about to engage in. It does get a little better once you're actually racing around the courses as each of the tracks has a suitably themed score. One aspect that really gets the heart rate pounding is the fact that the music actually speeds up when you reach the final lap. Obviously, this is wonderful if you're in first place but if you're behind, then it'll make you panic even more.

Sound effects are sparse with the odd beep or buzz to indicate a bonus picked up or a collision of some type. It's a shame that the sound doesn't really match up to the visuals as you can't help but feel that a little more effort would have made a good game a great one.

Final Comments

If 'top down' racing games are your thing, then Micro Machines is game that you shouldn't be without. The attention to detail and overall playability really does separate it from most of the other racers on the market. The decision to use a password system as opposed to a battery back up is a little disappointing but this is a minor quibble for what is a polished and thoroughly entertaining title. It's not available in the US at present but if you're planning a trip to Europe this summer do yourself a favor and pick up a copy.

@ EAGB Advance 2002. All rights reserved.