Game Review Data
 
Game Title
Finding Nemo
Publisher
THQ
Features
1 Player. Password Save.
Format
Arcade Adventure
Reviewer
Andrew Blanchard


RATING

Playable!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

Since entering the motion picture industry, computer animation company PIXAR have delighted audiences with movies such as 'Toy Story', 'A Bugs Life' and 'Monsters Inc.' Unfortunately, the same cannot be said of the various games that have accompanied them as (with the exception of 'Monsters Inc.' for the GBC) most of them have been less than inspiring.

'Finding Nemo' is the latest full-length feature film from PIXAR and this time around both Disney Interactive and THQ have called upon the services of Vicarious Visions to develop the tie-in game. If you don't know, Vicarious Visions have an impressive track record of developing for the GBA, with the wonderful 'Spiderman - The Movie' being one of their achievements. Let's see then if they can break the mould and develop a PIXAR game that's really worth buying.

Screen Shots

GamePlay

Well, the good news is that 'Finding Nemo' is not a platform game. Instead you control a tiny fish (Nemo) in a series of puzzle-based tasks. Initially, these are pretty simple things such as finding your friends on the way to school and moving objects, but by the middle of the game, you'll find a labyrinth of doors which need to be opened in the correct order for you to progress to the next stage.

There's also a fair amount of exploration involved in each of the stages, so be prepared to spend some time looking for that elusive pearl or correct switch. This all happens with the odd octopus and some very mean looking sharks in pursuit, so keeping on the move is just as important as looking where you're going. The game's structure is very forgiving though, as there's almost always another friendly seabed dweller to help you on your way, or a plant to recharge your energy, making the whole experience a lot less frustrating.

The 3D chase levels do a fine job of changing the pace a little, especially when you're trying to utilize the light on a rather hungry looking fish in order to read an address and at the same time avoid being eaten.

There are mini games too, with every section ending with a simple mix and match game. Uncover all the images and you'll be rewarded with one of the many paintings that you can find in the gallery section. Training to escape the fish tank also throws up numerous underwater challenges including catching bubbles, flipping pearls into a diver's helmet with your tail and knocking a blowfish through rings.

Unfortunately, there's no multi-player option, which does seem like a missed opportunity as most of the activities would be suitable and probably be a lot more fun as a two-player game.

Finally, and keeping in mind that this is actually a game aimed at the younger audience, the developers have kept the password system user friendly. A mere four digits can be recorded by almost anyone.

Controls

The control system has been kept as simple as possible too and as a result, the shoulder buttons aren't used at all. There's also a rather helpful first level, where you're on your way to school, which is basically a tutorial section where your father (the big orange fish) teaches you the basics like how to swim fast and solve some of the many puzzles you'll encounter. This makes the whole experience a lot more enjoyable from the start as no one, least of all younger gamers, really wants to read through a sometimes elaborate manual before starting to actually play the game.

Graphics

After a rather impressive FMV rendition of the famous PIXAR logo, it's onto the game and the first thing you'll notice is just how effectively the GBA's color pallet has been utilized to fully realize the richness of the movie's visuals. 'Finding Nemo' actually juggles with several different visual styles so although the actual in-game graphics are as expected, the images you unlock as a result of success in the mix and match games are a little like the backgrounds in the old UPI cartoons from the 1960s.

The animation is fair, though sea dwellers don't tend to need much manipulation to suggest any type of movement. The highlights are undoubtedly the cut screens, taken directly from film. They do contain plot spoilers but if you've already seen the movie, you'll delight in the retelling of PIXAR's wonderful underwater epic.

Sound & Music

The developers have wisely used the soundtrack from the movie but the samples are on such a short loop that some of the music can get a little irritating after a while. As for the sound effects, there are lots of ocean related sounds but unfortunately no voice samples. This is a real shame and due to doubt to licensing restrictions than any design oversight. Really, the inclusion of the voices of the original actors (including a very funny Ellen DeGeneres) would have been a huge bonus.

Final Comments

Even if this game was terrible, the movie is likely to be a huge hit and will result in THQ shifting a significant number of units. I'm pleased to say, however, that the game isn't terrible but is in fact, a reasonably entertaining game.

The first play through was very enjoyable but there's little in the way of replay value. The central theme of the game is to exercise simple problem solving skills, which will no doubt please parents but may baffle some of the really young gamers, especially in the latter stages. Overall, this title is a better than average movie tie-in game but really nothing most gamers won't have encountered before. If you enjoyed the movie, you'll undoubtedly enjoy the game but if you happen to come across 'Finding Nemo' in your local video game shop, it's best to 'try before you buy'.

@ EAGB Advance 2002. All rights reserved.