Game Review Data
 
Game Title
Harry Potter And The Chamber Of Secrets
Publisher
Electronic Arts
Features
1 Player. Battery Save.
Format
Arcade Adventure
Reviewer
Andrew Blanchard


RATING

Good!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

Unless you've been living under a rock for some time, the adventures of the famous boy wizard Harry Potter can hardly have escaped your notice with last year's movie and games for the GBA and GBC. Another year brings another movie, and since reports that the big screen outing is far more sophisticated than the first, hopes are equally high for the GameBoy Advance version. Read on to find out if the magic did indeed work...

Screen Shots

GamePlay

As with the previous Harry Potter game, the Chamber of Secrets sticks very closely to the movie's plot, allowing the player to aid Harry in a number of challenges to progress through the story line. This starts out in Diagon Alley, which can feel a little linear at first, but this is merely a cleverly constructed learning curve--with a little perseverance, you'll quickly see the game open out, allowing for much more exploration.

Initial tasks involve simply collecting items and opening the odd secret door, but it becomes far more immersive and puzzling as soon as you reach Hogwarts, thanks in part to the newly designed engine. The flying sections (or Quidditch matches) have also been redesigned and now have far more of a 3D feel to them, thanks to a clever use of 'Mode 7' and advance scaling techniques. This is a huge improvement, and is much more satisfying to play as well as delivering a faster and far more frantic match, which is also reflective of the movie's new take on the sport.

Another change has also been implemented in the acquisition of spells; in addition to simply attending classes, you have to actually earn them or seek them out. The first is acquired by collecting five gems hidden in a variety of objects, but further in the game the tasks become a little more taxing. You'll probably find that by the end of the game you'll have a whole host of spells at your disposal but only two can be kept on hand at any one time--switch these by changing them in your inventory, where you'll also find many other useful items.

The Famous Wizards Cards which were such a popular aspect of the first Harry Potter game are still here and as before, you'll find them hidden absolutely everywhere. It's also a valid reason to complete every task, because you never know if a good deed will result in a card as a gift.

The Inventory is basically your help and information system; in it you'll find everything you need, from items collected and health, to various scrolls and general options. Pressing the start button at any time takes you straight to this screen, and if you're ever really stuck, there's a good chance the answer is there. It's still a good idea to talk to everyone and examine everything though; retracing steps and re-examining objects almost always paid off in the frustrating sections. Touching one of the magic books that are generously located throughout saves your game, but do please remember that you can never save too much.

Controls

Harry Potter is another of those wonderful titles that introduces the controls to you very gradually, providing an excellently pitched learning curve. Of course, there are the general directional controls, running, jumping, etc., but if you're ever unsure of anything you can usually ask someone, or the information will be provided to you with text alongside a GBA logo. It's all very intuitive, and in this case, seems to work a lot better than a straight tutorial.

On the downside, the isometric viewpoint can be a little awkward, as you may find when you try to cast a spell at a person or object that you miss them completely. It doesn't really spoil the overall enjoyment though and you can always alter it via the options if it's really annoying you.

Graphics

Let me start by saying that this latest outing features a brand new graphics engine and as a result, you'll notice some huge changes in the environments. For example, when you're traveling around some exterior locations you'll notice that there's extensive use of multi-parallax scrolling, allowing objects such as rooftops to move independently and give the whole thing a real 3D feel.

The cut scenes have also benefited from this technology, and are now fully animated as opposed to the static screens that grace most titles of this nature. There's also a lot more detail, helping you to spot some of the smaller objects, which could easily be missed in the previous version. And you'll still encounter the pleasing animation and clever level design throughout.

Sound & Music

A bit of a strange one this is, as the audio aspects appear to be at odds with one another. The sound effects are great, and whichever of the many locations you're in, they really do enhance the overall atmosphere of the game. The music, on the other hand, leaves a lot to be desired and is probably best described as a unique interpretation of the movie's theme music. It's not terrible, but it's not up to par with the sound effects. This could possibly be described as a good GBC soundtrack, but the GBA deserves a lot more.

Final Comments

Placing the audio aspects of this title firmly to one side, the developers have obviously taken their lead from the first Harry Potter GBA outing, and the game features improvements in almost every department. The only thing that stops it from scoring higher is the replay value, because after playing it once you're unlikely to give it another go. This is addressed to a certain extent by the fact that you can connect the GBA version to the GameCube Chamber of Secrets game to unlock extra secret areas and mini-puzzles, but you have to own a GameCube to take advantage of this. It's another well-rounded, entertaining game for fans of the movie and general gamers alike though, proving once again that not all movie tie-ins need be a complete waste of time.

@ EAGB Advance 2002. All rights reserved.