Game Review Data
 
Game Title
Disney's Tarzan - Return To The Jungle
Publisher
Activision
Features
1 Player. Battery Save.
Format
Platform
Reviewer
Andrew Blanchard


RATING

Excellent!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

The original Tarzan game on the GBC caused something of a sensation and received critical acclaim for its ground-breaking graphics, fluid animation and streaming audio. It was, if I'm not mistaken, the only game at the time to actually use FMV, a feature many thought impossible on the GameBoy. Digital Eclipse, however, pulled it off nicely and to date, Tarzan for the GBC has sold over 750,000 copies.

Well, as you'd expect, it's time for a sequel, and what better way for Tarzan to 'Return to the Jungle' than on the GBA. This time around, Tarzan has to protect the jungle first from the mysterious Queen La, then from some unwelcome visitors in search of a prehistoric, hidden world. So hang on tight, we're swinging in...!

Screen Shots

GamePlay

You start by playing a younger version of Tarzan armed only with your 'ape-like' reflexes and a simple boomerang. You can deal with most enemies easily, but will discover that avoiding them is the better option, especially if you're low on health. By contrast, the adult Tarzan uses spears for defense, but is limited to carrying ten at a time, so discovering refill points is essential.

What this version of Tarzan really gives you though is freedom of movement. In addition to swinging from vine to vine and hanging upside down, you can also bungee jump and 'surf' down trees. There's even help available when you're in an impossible situation--a simple shout to the wilderness will bring friends to your aid; for example, an elephant to knock down a wall or an eagle to fly over danger.

Unlike the first GBC outing, Tarzan doesn't have to collect bananas to complete a level. The bananas are still there, and collecting all of them will reward you with an extra life, but they're by no means essential. Rather, he must work through various tasks linked to the story line.

The tasks themselves are far from original, but the manner in which they're seamlessly woven into the fabric of the game makes for an incredibly satisfying experience. Things start out pretty basic like collecting keys for doors, but very quickly become more challenging, with a race against time to save Tarzan's friend Trek from a dangerous waterfall. You'll occasionally have to deal with an end of level boss, and while some of the earlier ones are relatively easy to defeat, the latter ones can pose quite a problem since they're tougher, not to mention you'll also have to discover their weak point.

There's no multiplayer option; the developers must have used all their energies to bring a truly innovative single player gaming experience to the GBA. Tarzan doesn't appear to suffer though, due to its large and well-designed levels.

Finally, to finish off a seemingly perfect package, the level save is all done via a battery. With three slots you may even let one of your friends have a go and more importantly, high scores are saved, thus making the incentive to collect everything even greater.

Controls

This could be a little tricky to decipher as Tarzan has a whole range of moves at his disposal. Fortunately your friend Trek is there every step of the way, to introduce new moves or important items, and the first level is even a tutorial. It's all been really well implemented, and the collision detection is near perfect, banishing those age-old platforming frustrations. Some moves do take a little practice, so you may occasionally lose health or even a whole life while attempting to perform a seemingly simple maneuver.

Graphics

Visually, Tarzan is absolutely beautiful. Digital Eclipse has produced a stunning looking GBA title with absolutely no compromise on speed. Everything's here, from the stunning and varied environments, to some of the best sprite animation I've seen for some time. It all kicks off with some generous FMV clips (there are five in all which can be unlocked) pulling together a package with production values closer to a first generation PlayStation title than a humble GBA game. A final mention must go to the new Digital Eclipse logo, which has also been given the animated treatment. As soon as we saw this, we knew we were in for something a little special and we certainly weren't disappointed.

Sound & Music

The audio aspects match the high production values evident in the visuals, and this is yet another title where headphones are a must. Each of the levels has a wonderful jungle-inspired score playing throughout, with spot effects dependent on the onscreen action. One of the most remarkable improvements is the sampled sound that accompanies the FMV, which is usually of poor quality as developers endeavor to save space. Whether Digital Eclipse have sampled the sound at a higher rate or utilized a clever compression routine is not clear, but the results are really very good.

Final Comments

Although I was a fan of the original, this new version is a considerable improvement on the GBC version, as the developers appear to have enhanced the gaming experience in every department. The major improvement is in the variety and sheer amount of gaming types available here, which will keep you puzzled and entertained for some time. There have been too many average platformers in the GameBoy's lifetime and few manage to combine the ingredients required to reach the dizzy heights of gaming perfection. Digital Eclipse have managed to come as close as we've seen, and the GBA version of Tarzan really is a title every platforming fan should own.

@ EAGB Advance 2002. All rights reserved.