Game Review Data
 
Game Title
Soccer Kid
Publisher
Telegames
Features
1 Player. Password Save.
Format
Platform
Reviewer
Andrew Blanchard


RATING

Good!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

The over-a-decade-old 'Soccer Kid' joins the wealth of 16-bit titles that are making their way to the GBA, which is by no means always a welcome trend. Soccer Kid was always a favorite of mine, so it will be interesting to see if the years have been kind to the little fellow and his ball as he attempts to locate the missing pieces of the Universal Soccer Trophy. Telegames are a dab hand at this kind of thing, producing quality original titles and conversions for some years now, and with that in mind, there's a good chance we're in for something special.

Screen Shots

GamePlay

Soccer Kid is a platformer with a difference--rather than running, jumping and throwing missiles, your only weapon is a football. However, you still need to jump and collecting items from higher platforms is essential to gain points and obtain cards. The football acts like an extra player though, as not only does it dispose of enemies, but knocks down walls as well, enabling the collection of objects that are just out of reach.

You only have five hearts, which can be quickly depleted if unfriendly locals hit you or if you fall prey to a whole host of other dangers, with all of this running against the clock.

The game takes place in five different countries; it's important to realize that you will lose a football if it lands on spikes, falls down a hole, or simply because you lose track of it. Simply pressing the 'A' button for a second or so will conjure up another football, but the less footballs you use, the bigger bonuses you get on level completion.

Once you've traveled through the countries, you must battle an end of level boss. Initially these can be defeated with little effort, but some of the later ones are extremely tricky.

If you do manage to collect all 11 soccer cards, you'll be treated to a bonus game. The object here is to collect as many of the fifty available items before the clock runs out--you'll have three attempts at this.

The password system would have worked far better as a battery backup; it's not as frustrating as some we've encountered, with the twelve letters easy to decipher, but it does mean you'll need to write notes if you're playing on the go.

Controls

Although the control system appears simple, success is entirely dependent on your skill with the football. Unfortunately, like real soccer, practice makes perfect, so you'll probably have more than a few restarts before you even manage to complete the first section. After this, it all becomes much simpler, thanks to the excellent sprite and collision detection and the incredibly responsive controls. 'Help points' are dotted throughout the game, and kicking your football against an 'i' will provide you with valuable hints & tips.

Graphics

Visually Soccer Kid is a treat. The graphics seem perfectly suited to the GBA's tiny screen while maintaining that 16-bit quality. The developers have also succeeded in capturing the essence of the different countries represented in the game by combining a clever mix of landmarks, vehicles, and people. The whole thing trundles along at an impressive 60 fps, and as a result, regardless of how much is happening on screen there's absolutely no annoying graphical slowdown.

Sound & Music

The audio throughout Soccer Kid clearly has a strong emphasis on fun, and everything from the various music tracks to the sound effects has a wonderful cartoon quality about it. It's all perfectly suited to the gaming style, and is one of the few titles I've seen recently where the audio is a positive gaming asset.

Final Comments

Apart from the password system, it's hard to fault this game in any way. It's well designed, looks wonderful, and provides a challenging as well as an entertaining gaming experience. Initial worries that it wouldn't be as enjoyable as Rage Software's recent 'Go Go Beckham!' disappeared when I was only half way through the first level.

Soccer Kid is actually the stronger of the two in almost all areas, and it offers significantly more hours of gaming. Telegames have managed to bring this game into the new millennium with absolutely no loss of the addictive gameplay and improved audio and visuals. If you yearn for the days when playability was king, then this is just what you're looking for.

@ EAGB Advance 2002. All rights reserved.