Game Review Data
 
Game Title
Top Gun
Publisher
Virgin/Titus
Features
1 - 2 Players. Battery Save.
Format
Shoot'em Up/Flight Sim
Reviewer
Andrew Blanchard


RATING

Playable!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

Top Gun was one of the early so-called 'High Concept' movies, where the producers believed that the general public didn't care about plot but more about action or an exciting central theme. They were right of course, and Top Gun went on to become one of the most successful movies of the 80s.

Following this trend, Top Gun GBA is not an original title but an updated version of last year's GBC effort. That 2001 release received mixed reviews, so we can only assume that Virgin/Titus decided to launch an 'Advance' version because they in some way believed that the original could be improved. Let's hope so...

Screen Shots

GamePlay

Each of the twelve missions starts out with a short briefing on the overall situation, but it's not necessary to remember everything here since pressing 'select' at any time in the game takes you to the map screen. This screen contains the full terrain layout (you can scroll through the whole area with the 'D-pad') with your present objectives and their location. This is especially helpful when dealing with moving targets such as trucks or helicopters, as trying to find their whereabouts without the aid of radar would make the game incredibly frustrating.

Actual gameplay obviously involves shooting and destroying things and as with all these type of games, it's the most entertaining aspect of the title. Two different ways of shooting can be done, by using your powerful machine gun or your less than intelligent missiles.

During battle, enemy emplacements will always be firing at you and your jet armor will start to deplete, as well as your fuel supply, so keeping an eye on your various gauges is very important. Your missiles will also run out if you're too trigger-happy, but all this can be rectified with a quick trip back to your base, where simply landing for a couple of seconds will replenish everything and in no time at all you’re back in business.

If a GBA game has to have a password system then this is what it should be like: four 'Top Gun'-inspired icons record your level progression and are incredibly easy to input, allowing you to start each level with a 'fresh' plane and completely replenished ammunition.

Finally, there's the Multiplayer Mode, which allows two players to link-up and battle it out in a dogfight. After selecting which terrain you wish to fly over, the object is simple--shoot down your opponent’s plane before they get you.

Controls

The control system is simple and very responsive, meaning that if you do get shot down or fly into a cliff, it's entirely your own fault. It's also surprisingly intuitive to use while flying through the isometric landscape, so you should be at one with your fighter in no time at all.

The controls are almost identical to the GBC version, with the shoulder buttons only used for rolling your plane in various directions. The developers have also added a Tutorial section, which allows you to roam around a landscape with little danger to your plane while being given instructions by your commander on various moves and tactics, all of which will aid in your success.

Graphics

Top Gun's visuals are a mixed bag really, and while some aspects of the game really tap into the power of the GBA, others lend themselves more to the distant days of the Gameboy Color. The highlights are undoubtedly the cutscenes, which are lifted from the console versions, and all look absolutely wonderful.

Things take a dramatic slide however, once you're actually playing the game as the graphics are almost identical to those featured on the previous GBC version, with the only enhancements seemingly being the various cloud and transparency effects. It's a decent enough effort overall, but it doesn't even come close to what the Gameboy Advance is capable of.

Sound & Music

The audio department in Top Gun is just as you'd expect, so the soundtrack is filled with the usual military-inspired score while the sound effects consist of explosions and gunfire. This all works reasonably well and complements the gameplay on some levels, but it's by no means outstanding. There's really not a great deal more that could have been done soundwise, considering the simplistic nature of the game, although we've seen better instances of well-designed audio that can turn an average game to a better one.

Final Comments

Top Gun’s biggest problem is that of repetition--even though the missions are set in very different terrains, the objectives are still the same. The Multiplayer Mode does manage to go about this differently and it's incredible how much fun a simple two player dogfight can be, but the fact is that the main game just isn't as immersive and rewarding. However, it's a type of game that's not widely replicated, and unlike platformers or 'Mode 7' racers, there isn't a game like Top Gun released every other week. Overall, if you like the look of the game and enjoyed the movie, give it a try at your local retailer; it could be just what you're looking for.

@ EAGB Advance 2002. All rights reserved.