Game Review Data
 
Game Title
King Of Fighters Ex-Neo Blood
Publisher
Sammy
Features
1 - 2 Players. Battery Save.
Format
Beat'em Up
Reviewer
Andrew Blanchard


RATING

Good!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

My videogame addict friend always reminds me that King of Fighters was THE Beat' em Up, and as arcade veterans SNK originally produced it, there was no reason to dispute this. SNK had a rocky few years with, among other things, the cancelled support and further software development of their Neo Geo Pocket Color handheld. This hasn't stopped them though and taking a page out of SEGA's book, they now appear to be concentrating on software for other systems. The GBA is far from short on beat' em ups and it's debatable if we need any more mediocre attempts on this genre. Let's hope King of Fighters EX: Neo Blood was worth the trouble of actually putting it onto a cart.

Screen Shots

GamePlay

The number and variety of game modes offered here is truly overwhelming, and as a result, it means you'll be playing King of Fighters for quite some time. Beginners should definitely swing by the practice mode, which is one of the best I've encountered in this type of game. It allows you to not only battle it out in a relatively safe environment, but also change your opponent’s attitude and aggression. This ranges from altering their counterattack conditions and guarding ability to their attack patterns. All this allows you to fine-tune your own fighting skills at a level and pace that suits you.

Other options include Team Play and Single Play, which take you through the story mode with a team of players or a single fighter respectively. Survival Endless has you battling it out against all the computer-controlled characters, and is possibly the toughest of all the various modes, because as soon as you've defeated one opponent another seemingly appears from nowhere. Survival Time Attack again puts you up against all the computer-controlled characters but this time against the clock.

All the various stats are automatically saved to a battery backup, which is essential for a Beat' em Up, as I can't imagine inputting a password in order to save the various fighters' form and winning bouts. There's also a multiplayer option allowing two separate GBAs to be linked up although this does require two coppies of the game. This opens up most of the options available to a single player and I don't need to tell you that playing against a 'real' opponent as opposed to an AI one is always far more satisfying.

Controls

As with all fighting games, the control system is all-important and King of Fighters is no exception. The manual lists a handful of moves for all the various characters but also advises gamers that there are many more to be discovered. The options menu also gives you several button sets allowing you to choose the best for your gaming style. It all seems a little overcomplicated to me but the PR guy from Sammy assures me that this is just the way Beat 'em Up fans like it.

Graphics

Visually the game is well above average but far from outstanding. This seems to plague many of the handheld fighting games as vital frames of animation are compromised for space-saving reasons. The various menu systems work fine and some of the backgrounds from the various fighting environments are wonderful, but the fact remains that the movement of the main characters just isn't as smooth as it could be. A mixed bag really, which does its job in a functional manner but never really rises above that.

Sound & Music

Both the background music and sound effects throughout this title can be ranked as average. This is mainly because they appear to have been ported from the original arcade machine, but the GBA can now handle far more sophisticated audio as has been demonstrated on a number of recent titles. It does its job in the context of the game but never anything more than that, which is a real shame as the game deserves a lot more.

Final Comments

The thing that did impress me about King of Fighters is the AI which is well above average for a game of this genre, and as soon as I stood around for too long or tried to retreat, I was attacked. The game’s also packed with multiplayer modes and a two-player game runs from a single cart. On the other hand, while the visuals, animation and sound are not the best I've seen on the GBA, the addictive and engaging gameplay more than make up for this. If you've been hanging around for the release of the next Street Fighter, The King of Fighters could well be what you've been looking for to fill the gap; Beat' em Up fans really should check it out now.

@ EAGB Advance 2002. All rights reserved.