| Introduction Another day, another GBA Racer. It really does feel
                        like the racing genre has become as common on the GBA
                        as platformers were to the Gameboy Color. This isn't
                        entirely a bad thing, as we've seen some outstanding
                        examples of how it should be done, and everyone should
                        either have a V-Rally 3, Mario Kart or Antz Extreme
                        Racing in their collection. ATV Quad Power Racing, however,
                        boasts a new 3D engine and Australian developer Tantalus
                        could be the one to watch if initial impressions of
                        this title are anything to go by. We've encountered
                        good-looking titles before though that ended up being
                        impressive graphical experiments with little or no gameplay.
                        Let's hope this title is a little different... GamePlay ATV Quad Power Racing allows you to tackle the racers
                        in two different ways: Arcade or Challenge. To start
                        with, a great deal of the game is locked and the only
                        way to open up these areas is to be successful in the
                        available areas. Possibly the best way to do this is
                        to start with the Challenge Mode and attempt to complete
                        all the tracks. This will take you through courses featuring
                        incredibly varied terrain, and you must at least rank
                        in 3rd place for each of the 2 lap races. Achieving
                        this opens up new and more powerful Quads and tracks,
                        which will now be available in the Arcade Mode. It also
                        allows you to enter the second stage of Challenge Mode,
                        where you must now rank in 2nd place over 3 laps to
                        proceed to the next race, which becomes a lot more difficult. No arcade racer would be complete without Power-Ups
                        and ATV has a generous handful of these scattered about
                        the various tracks. You'll find Power-Ups that improve
                        suspension, traction, speed, etc., although they can't
                        be stored and are activated immediately. Another important
                        tip is the fact that they all last around three seconds
                        and only when you're on the main track. Also, veering
                        off from the track will not only slow you down, but
                        will render the Power-Up useless. Although you don't appear to suffer any damage, collisions
                        do occur and can be quite tricky to avoid. This is all
                        dependent on speed, and your Quad will simply bump off
                        other riders or bounce over smaller objects at under
                        30 mph. Anything over this will result in some spectacular
                        crashes, and sometimes while still lying on the floor
                        at least one other rider will pass right over you. But
                        you won't be idle for long, and in no time at all will
                        be back in the race. Finally, the developers have also
                        provided a password system at just the right level,
                        involving five racing-inspired symbols that are very
                        easy to record and input. Controls The control of the Quads is surprisingly easy and
                        mastering the power slide is a must for success. Your
                        Quad also reacts differently depending on the weather
                        conditions which always gives the game a far greater
                        sense of realism, and shows the developers have actually
                        put some thought into this essential gaming aspect.
                        Everything else is as you'd expect, with the various
                        options and menus very easy to navigate, making for
                        a pleasurable gaming experience. Graphics The visuals in this title are excellent and not only
                        does everything flies by at a fair pace (30 frames per
                        second), it also has a very solid feel to it. This is
                        due to the developers' new CRIS 3D engine which owes
                        a little to the current 'Mode 7' craze, and is the closest
                        I've seen yet to the wonderful visuals last seen in
                        V-Rally 3. Obviously this type of engine allows a great
                        deal more visual freedom and as a result, your Quad
                        can do just about anything with ease. A final mention
                        must go to the spot effects such as mud or snow flaking
                        up from the wheels, and though this is by no means a
                        monumental achievement, it's the little touches like
                        these that make a game visually memorable. Sound & Music To be honest, the music really isn't too good, but
                        since it only actually plays during the intro and menu
                        systems it can't really be considered a gaming factor.
                        The sound effects, on the other hand, are excellent
                        and you'll quickly discover that these react to your
                        Quad's movement. There's the obvious engine noises and
                        launching from a ramp will cause the engine to rev uncontrollably
                        from the lack of traction. Get high enough and you'll
                        also hear the wind rushing past your ears. This is all
                        topped-off by the actual drivers whooping and generally
                        celebrating when passing another rider or the finish
                        line, courtesy of some very clear sound samples. Final Comments I can't say I was really looking forward to this
                        game when it was initially announced in an already flooded
                        GBA racer market. On actually playing it however, I
                        was pleasantly surprised as not only does it look good
                        but also plays incredibly well, and the only thing really
                        missing is a multiplayer option. There's nothing new
                        here in the gameplay department though, and if you're
                        not a real racing fan and already own the likes of Mario
                        Kart then this title probably isn't for you. Racing
                        enthusiasts, on the other hand, should give it a closer
                        look as the visuals alone make it well worth adding
                        to your collection and it's yet another title which
                        shows just how far the GBA has come since it's introduction.
 
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