Game Review Data
 


Game Title

Gremlins - Stripe vs. Gizmo
Publisher
Light and Shadow Productions/Wanadoo
Features
1 - 2 Players. Password Save.
Format
Platform
Reviewer
Andrew Blanchard


RATING

Good!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

This is one of two titles that LSP are giving the Advance treatment to, the other being Extreme Ghostbusters. The GBC version of Gremlins was an outstanding achievement both visually and gameplay wise and was arguably one of the last great titles to grace the format. It would seems obvious then that given a more powerful format LSP would be able to make an even better Gremlins game. Have they? Read on and see...

Screen Shots

GamePlay

For anyone who's sampled the GBC version there are both similarities and differences but, as with the original, the first thing you must do is choose the character you want to play - Spike or Gizmo. These lead to slightly different game styles but your main objective is to recover all the presents and find the Christmas tree. This always includes neutralizing the various Gremlins as they've all stolen a present but you also need to complete various tasks such as finding door keys or flipping switches.

On completion of the 'standard' mode you may want to try your hand at the 'Time Attack'. This allows you to play through the game again but this time against the clock and is considerably tougher than just playing through a level. There's also the multi-player option, which allows two players to fight it out with one playing Spike and the other Gizmo. The real plus is that you only require one copy of the game to enjoy this, a game feature that's woefully under supported.

Although you have to deal with a password system it's really not as difficult as most others I've encountered recently. This is because it doesn't save your score and lives remaining, but is simply a level code. Even better is the fact that they're all meaningful words from the Gremlins world so there's a very good chance that you'll actually be able to remember it rather than having to write it down.

Controls

Controlling Spike or Gizmo is incredibly easy and the controls are also very responsive. The only tricky part we found is with Gizmo when he's attempting to neutralize Gremlins. This occurs after you've knocked them over with a spin and then flash them with your touch (flashlight). The problem being that until you're familiar with the controls you tend to keep spinning and the Gremlins get you. This is nothing to do with the control system but rather the player in their haste to do away with the Gremlins. These minor problems are overcome however with the tutorial that precedes any game and guides you in every aspect of the control system.

Graphics

The first thing you'll notice in Gremlins are the main characters which all feature incredibly smooth animation. This is a result of the developers cramming in those few extra frames into each character and this attention to detail is carried throughout the game. The various environments are taken straight from the movie and they all look just as good and incredibly detailed. It's not the first game I've seen of this quality lately and the French seem to have attained a level of visual flair on the GBA that's eluded some other developers across the globe.

Sound & Music

Things start off with a kind of spooky fairground theme which is an apt way to introduce the game as anyone who's seen the movie it's based on will realize. The sound effects are excellent especially when you neutralize a Gremlin or suffer some damage and the developers have obviously dedicated some time into capturing original voices from the movie. Overall this title is an audio feast, which justifies digging out those headphones.

Final Comments

What Gremlins loses with the absence of the mini games it makes up for with the inclusion of the multi-player option, especially from only one cart. Everything else is here though, and in quality measures, the audio, the visuals and most importantly, the gameplay. This is an all round solid platformer and, if you're into this genre, you can't go far wrong with Gremlins. It also serves as a benchmark to other developers who are thinking of giving the Advance treatment to a previous GBC title. This is what gamers expect: improved graphics, sound and gameplay. Simple really.

@ EAGB Advance 2002. All rights reserved.