Game Review Data
 


Game Title

Antz Extreme Racing
Publisher
Empire/Light and Shadow Productions
Features
1 - 2 Players. Password Save.
Format
Racing
Reviewer
Andrew Blanchard


RATING

Good!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


Archived Game Reviews:

From A - Z

 

 
Introduction

Since developers have worked out that 'Mode 7' racers are actually possible on the GBA we've seen a fair few of them. Unfortunately, the genre seems to have encountered the same pitfalls as platformers and what the developers have started to deliver are average games with a license attached. The best of these is still undoubtedly Mario Kart but we've also seen the appalling Shrek Swamp Kart Racing and future releases include Nicktoons Racing amongst others. LSP have been exploiting their Antz license for some time now and a racing title, which we have already reviewed, appeared on the GBC some time ago. We're well aware of the considerable power of the GBA which has so often been wasted. The question is, has it this time?

Screen Shots

GamePlay

As expected with all quality titles now, Antz Extreme Racing has more than a single mode of play and the number of angles the developers have allowed the gamer to attack the races with is very impressive. First off is 'Quick Race' which allows novice drivers to practice with all the various cars and tracks available. This is essential to find out how the cars handle over different terrain and just what the bonus items do. Next up is '4 Seasons', possibly best described as the championship mode. Choose one of the six various characters and gain pole position in each race in order to become the best racer in... er, well Ant Land I suppose.

'Head to Head' is a bit of a lottery because although you can choose which character you wish to use, both the opposition and the track are chosen at random. It's then a case of coming first utilising all the tricks you've picked up from other races. Once you've exhausted these modes you can try your hand at a link-up option, which, as always, is highly recommended. Unusually for a game of this type, and if you're finding the races a little tough, there are actually two levels of difficulty available. This allows you a 'sporting chance' and you'll discover that the other racers are far less aggressive and in some races they're actually quite courteous.

There is a down side to all this (there had to be) and as usual it's the password system. It's not as bad as the appalling SPIRIT but it still runs to eight digits and it does make a great racing title a little less portable as you need a pen and paper to scribble them all down. A battery backup is probably not essential as the game is only saved after each race but it would have been a nice addition.

Controls

The developers have obviously spent some time on the control system so that everything feels very logical and comfortable as soon as you start to race. There are the usual racing controls but the bonus items, such as missiles and turbos, are selected and launched by the shoulder buttons. Both the movement and sprite detection are excellent and, as a result of this, Antz Extreme Racing avoids many of the problems that plague some 'Mode 7' racers and lead to player frustration.

Graphics

This is possibly the best looking 'Mode 7' racer to date and the developers have employed some cunning graphical tricks to make the whole game seamless and, therefore, visually impressive. The environments are also varied with very little of the repetition so common in racing games for space saving reasons. One feature that has survived from the GBC version is the wonderful water-coloured cut screens, which really have to be seen on the small screen to gain the full impact. Overall this is incredibly good looking and Magic Pockets have produced yet another title that demonstrates the graphical abilities of the GBA.

Sound & Music

The audio department is quite split and you're either going to love the soundtrack or hate it. Either way it can all easily be turned off via the options. The sound effects are, by contrast, very good and everything you drive, from a wooden car to a leaf, has a wonderful 'go-kart' engine sound attached to it. In addition you have various sounds when you collect a bonus item or use one. Best of all are the 'cartoon like' collision sounds but they nearly always are in these types of games.

Final Comments

Antz Extreme Racing is a very satisfying little game and certainly one of the best 'Mode 7' racers since Mario Kart. Everything looks wonderful and, unusually, plays just as well. There are a number of game modes to play through before you even sample the multiplayer options. It appears that the developers have taken both time and care in constructing this title and that can only be good, both in terms of 'value for money' and, for you the consumer. If racers are your thing then you can't really go wrong with Antz Extreme Racing so get down to your local software outlet and give it a test drive as soon as possible.

@ EAGB Advance 2002. All rights reserved.